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Author Topic: removal of maps that kill server  (Read 866 times)

Offline =XA= Chuck

  • =XA= Owner
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Re: removal of maps that kill server
« Reply #30 on: May 03, 2017, 10:52:13 PM »
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  • Also map change bugs.  Just now in the stndard server we had a end of map vote that came up..  and right when we all voted it changed to de_storm.  a map that wasnt in the pool to vote on in the first place.  Looks like about 5-6 people left right away including me.  :(

    Sometimes and it doesn't happen to often but if the map hits the 20 win limit it changes maps to the next map in the mapcycle. 

    If an admin is in the server then they should change the map to what was voted before the auto change.  I do this sometimes when and if this happens.

    Are we supposed to have changelevel permissions?  I don't seem to be able to change maps.  Unless im using the wrong commands...

    Humm don't know maybe kicker will pop in and let us know.
    Thanks
    =XA=Chuck

    Offline =XA= KICKER

    • =XA= Executive Leader
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    Re: removal of maps that kill server
    « Reply #31 on: May 04, 2017, 03:11:46 AM »
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  • The ability to change maps is for SAS and above only. The only Admins that can have that ability are the ones leading the scrim team so they can use it when practicing, currently Mike has it but if you're leading the team as well and need it let me know.

    Sammy made a poll where we can vote on unwanted maps here: http://clanxa.com/smf/index.php?topic=8238

    Hopefully that poll will result in a better map rotation so everyone go vote.

     

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